


The new driver seems to work pretty well in many cases, but some hardware limitations persist (observed in ~2018) (Follow Linux instructions.) First Impressions, Limitations Stellarium shows nice 8-14fps in 1680x1050 but frequently crashes.Ģ021-11: Ubuntu Mate 20.04 LTS on RPi3B+ installed, but never really made it to the desktop.Ģ022-07: Ubuntu Mate 22.04 LTS on RPi4 (4GB) installed. However, the arm64 version seems not yet polished.

The following seemed to work on Pi3B+ model (2019)Ģ019-08: Ubuntu Mate 18.04.2 LTS also works. You don't have to compile anything yourself! On version 16.04.3 which has Mesa 17.0.7, I followed to activate VC4, and tried Stellarium 0.16.1 from our ppa. build libdrm and Mesa 17 from sources (see below)Īlternatively, you can run Ubuntu Mate.activate the "Experimental OpenGL Driver" in raspi-config.follow the building instructions for Linux.įor previous Raspbian ("Stretch" as of early 2018), you must.Add drm headers: sudo apt install libdrm-dev.You will not have QtWebEngineView, but the rest should work.įor the previous Raspbian ("Buster", 2019), just follow the building instructions for Linux.activate "Glamor" in raspi-config, Advanced options.activate the "OpenGL Driver" in raspi-config, Advanced options, Full KMS.DSS and HiPS are not affected and will still not work well, so just disable their buttons.įor Raspberry OS ("bullseye", 2021), you must A factor of 8 (or even 16) will make the DSO pictures more diffuse, but helps to conserve memory.
